Post by Morreion on Feb 5, 2010 12:24:43 GMT -5
From the Silky Venom Wiki:
Ahgram is the capital of the human lands on the continent of Qalia. It is a walled city of stone and marble with three gates of entry to match its three major zones. The city lies in the interior of the continent along the banks of the Qa River, far south of Khal.
A number of different organizations work within Ahgram. Aside from various merchant families such as the Kordiyehs, other groups such as the academic Society of Invention, the doomsday Callers of the Tempest, and the sociopathic Cabal can be found in the city streets.
"On the third day, we neared Ahgram. Its high walls stood out along the horizon and loomed larger as we approached. As we made our turn west, I could make out the three gates, each with their own line of people waiting to get in. The south gate, call the Port Door because it was the one closest to the harbor, opened to the harbor district and the docks. Many of the minor merchant families, dock workers, and stall owners lived within this area. To the north was the Gate of the Sun, the Imperial Gate that only nobles or those with special credentials were allowed to use.
The trade road led directly to a large gate in the middle of the wall. The Mercantile Gate was the main thoroughfare and access point for all trade and most visitors to Ahgram. It was to this gate we were headed."
A number of different organizations work within Ahgram. Aside from various merchant families such as the Kordiyehs, other groups such as the academic Society of Invention, the doomsday Callers of the Tempest, and the sociopathic Cabal can be found in the city streets.
"On the third day, we neared Ahgram. Its high walls stood out along the horizon and loomed larger as we approached. As we made our turn west, I could make out the three gates, each with their own line of people waiting to get in. The south gate, call the Port Door because it was the one closest to the harbor, opened to the harbor district and the docks. Many of the minor merchant families, dock workers, and stall owners lived within this area. To the north was the Gate of the Sun, the Imperial Gate that only nobles or those with special credentials were allowed to use.
The trade road led directly to a large gate in the middle of the wall. The Mercantile Gate was the main thoroughfare and access point for all trade and most visitors to Ahgram. It was to this gate we were headed."
Morreion explored the city recently:
Approaching Ahgram.
The shipyards next to Ahgram Harbor- crafters build their ships here.
Looking across the docks at twilight
A Necromancer and his summoned elemental in one of the large courtyards.
A fantastical creation and its Gnome owner.
A minaret on the side of the city towards the mountains at sunset.
The crowded merchants quarter.
The main concourse.
In the Palace Quarter.
Inside the Palace; the Sultan and his 12 wives reside in opulence here.
Approaching Ahgram.
The shipyards next to Ahgram Harbor- crafters build their ships here.
Looking across the docks at twilight
A Necromancer and his summoned elemental in one of the large courtyards.
A fantastical creation and its Gnome owner.
A minaret on the side of the city towards the mountains at sunset.
The crowded merchants quarter.
The main concourse.
In the Palace Quarter.
Inside the Palace; the Sultan and his 12 wives reside in opulence here.