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Post by Morreion on Jul 3, 2015 17:40:41 GMT -5
Some things you should know about Steam (Medium.com) What can we learn by data mining Steam for fun and profit....US is the biggest country on Steam with roughly 22.5 million users (18 percent of the Steam audience) and as you would expect, Americans love their open-world games and shooters. Or open-world shooters (like “Borderlands 2” or “Grand Theft Auto V”) — they’re the best.
...For a long time, Russia was infamous for piracy and Russians still pirate a lot of games. Russia has 13.6 million users on Steam (11 percent of the Steam audience), but you would not know it if your games are not localized. When it comes to game themes, Russians love World War 2 and post-nuclear apocalypse, but other than that they’re not really different from your typical Western gamer.
...China, on the other hand, is our current number one when it comes to piracy, with an average gamer only having six games in his library and most of these games are free to play. But, like Russia about ten years ago, China is slowly turning into a viable market for paid games.
The average game on Steam does not sell really well, at least not since 2012. While we all heard about breakdown success of some big titles, it doesn’t apply to your average title. “The Elder Scrolls V: Skyrim” has about 8.6 million users on Steam, “Grand Theft Auto V” sold about 2.2 million copies in less than a month, but how does the average game on Steam perform?
The answer is 32,000 copies.
Let it sink in for a while.
Note: 32,000 is a median value. Meaning this is number of owners of an average game, not an average (mean) number of owners for all games.
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