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Post by Morreion on Jun 25, 2013 11:48:08 GMT -5
Hyperspace Beacon: The roleplayer's guide to SWTOR event planning (Massively)Borrowing a term from PnP roleplaying games, I tend to call my PvE events campaigns or scenarios. These bits of storytelling usually involve mechanics and devices you'd normally see in a classic PnP game, specifically random number generation to determine the success or failure of an action, a dice roll. Star Wars: The Old Republic does not support every action a character can take, but there is always /roll. And a really nice feature of SWTOR's roll command is that you can set the maximum number to whatever you'd like by augmenting the command with an argument. By default, if you just type "/roll", you will display a random number between 1 and 100 to the members of your group who are nearby. If you add an argument to the command (i.e., /roll 20), you will display a random number to the rest of your group between 1 and 20. This allows you to introduce mechanics that you might find in a Wizards of the Coast game.
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