Post by Morreion on Jul 11, 2012 15:24:01 GMT -5
Star Wars: X-Wing (Wikipedia)
Star Wars: X-Wing is the first LucasArts DOS computer game set in the Star Wars universe, as well as the lead title in the X-Wing computer game series. It simulates the experience of combat in the A-wing, X-wing, and Y-wing starfighters of the Rebel Alliance. X-Wing was built on an evolution of the same game engine that underlay the Air Combat Classics series of World War II flight combat games, (Battlehawks 1942, Their Finest Hour: The Battle of Britain, and Secret Weapons of the Luftwaffe), that were developed by Lawrence Holland for Lucasfilm Games. X-Wing's main advance is that it features a fully 3-D engine for the flight combat simulation instead of the bitmaps and sprites of the earlier titles.
X-Wing also features an original narrative that parallels the events of Episode IV. At crucial points in the storyline, hand-drawn cutscenes complement the narrative that is told mostly through the mission briefings and in-flight radio messages. The scenes were entirely original, though inspired by the movies.
X-Wing also features MIDI music from the original movie trilogy as well as pieces of original scoring. In one of the earliest examples of the use of adaptive music in a combat simulation game LucasArts' iMUSE dynamic music system enabled the intensity of the music to change in response to the changing situation experienced during gameplay. The score included themes for specific events such as the completion of mission objectives or the arrival of new enemies that were blended seamlessly with the main score.
A Look Back at X-Wing (SWTORHub)
Swtorhub.com returns to those hallowed days of yore and looks back at one of the most popular Star Wars games ever: X-Wing.
X-Wing was released by Lucasarts way back in 1993 and was the first Star Wars game from Lucasarts released on DOS (the original PC operating system for you youngsters!). This game was a blockbuster in both scope and success and it spawned several sequels. Why was it so successful? The answer is threefold: gameplay, gameplay, and gameplay.
Wow, the good old days!