Post by Morreion on Sept 16, 2010 10:16:13 GMT -5
The Daily Grind: How do you like your character customization? (Massively)
Put me down for detailed character creation options. The biggest problem I had with WoW was that you looked like everyone else character-wise (though WoW had great clothing & armor options). More individuality please!
EQ2 sent out character creation disks for preorder folks so that they could spend lots of time building their character's looks. Now that is awesome PR and very cool!
The Daily Grind: How much planning do you want for your character? (Massively)
I LOVE spending lots of time planning out my character's advancement and training options. That's a significant part of the fun in a game for me. Character builder tool websites are fantastic! I like lots of options in training to have a build that I like. I dislike cookie-cutter class approaches. I'd rather have skill-based systems, but that's another topic
SOE's Jens Andersen recently provoked a bit of a discussion with his comments on DC Universe Online's character customization options. In a nutshell, he intimated that they're somewhat limited initially and devoid of excessive "fluff" in order to give players something to strive for as they build their avatars.
This is something of a departure from the tradition established by earlier superhero MMOs. City of Heroes and Champions Online both feature absurdly awesome amounts of individuality and costume customization potential. Even older, non-superhero games such as Aion and Star Wars Galaxies are renowned for the unique looks possible with their extensive character creation tools.
This is something of a departure from the tradition established by earlier superhero MMOs. City of Heroes and Champions Online both feature absurdly awesome amounts of individuality and costume customization potential. Even older, non-superhero games such as Aion and Star Wars Galaxies are renowned for the unique looks possible with their extensive character creation tools.
Put me down for detailed character creation options. The biggest problem I had with WoW was that you looked like everyone else character-wise (though WoW had great clothing & armor options). More individuality please!
EQ2 sent out character creation disks for preorder folks so that they could spend lots of time building their character's looks. Now that is awesome PR and very cool!
The Daily Grind: How much planning do you want for your character? (Massively)
So how much do you like to plan out your characters in advance? Do you prefer games that let you make all your choices as you go, with no wrong options? Or do you like making long and detailed arrangements for your characters' future?
I LOVE spending lots of time planning out my character's advancement and training options. That's a significant part of the fun in a game for me. Character builder tool websites are fantastic! I like lots of options in training to have a build that I like. I dislike cookie-cutter class approaches. I'd rather have skill-based systems, but that's another topic