Post by Morreion on May 14, 2010 5:45:50 GMT -5
StarCraft 2 official site
StarCraft 2 (Wikipedia)
StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game currently under development by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. The game is being developed for concurrent release on Microsoft Windows and Mac OS X. StarCraft II is split into three installments: the base game with the subtitle Wings of Liberty, and two expansion packs, Heart of the Swarm and Legacy of the Void.
On May 3rd, 2010, publisher Activision Blizzard announced that Wings of Liberty will be released worldwide (except for China) on July 27, 2010.[5][6][7]
Set in the 26th century in a distant part of the Milky Way galaxy, the game is built around three species: the Terrans, human exiles from Earth; the Zerg, a race of insectoid genetic assimilators; and the Protoss, a species with vast psionic power. Wings of Liberty will focus on the Terrans specifically, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. The game is expected to be set four years after the events of StarCraft: Brood War, and follow the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game will include old characters from the original game, as well as introduce new characters and locations to the franchise.
On May 3rd, 2010, publisher Activision Blizzard announced that Wings of Liberty will be released worldwide (except for China) on July 27, 2010.[5][6][7]
Set in the 26th century in a distant part of the Milky Way galaxy, the game is built around three species: the Terrans, human exiles from Earth; the Zerg, a race of insectoid genetic assimilators; and the Protoss, a species with vast psionic power. Wings of Liberty will focus on the Terrans specifically, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. The game is expected to be set four years after the events of StarCraft: Brood War, and follow the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game will include old characters from the original game, as well as introduce new characters and locations to the franchise.
Hands-On Demo
MMORPG.com's Joe Iuliani makes this report from his recent experience at a hands-on demo of Blizzard's upcoming Starcraft II.
It's been almost a decade since I'd sat down with the original Starcraft, so I wasn't quite sure what to expect. There were the obvious enhancements to graphics, this game looked stunning. The design of the landscapes and environmental effects are a direct result of ten years of computing progress. Additionally the landscape has a thee dimensional aspect added. You will be able to pan and tilt the screen for an added perspective. Most elements of the games have an animated feature to them. The buildings go through an actual building procedure, which are certainly worth checking out. Just make sure you aren't playing another person while doing so. I was enthralled with the visual effects to the point of almost ignoring my opponent. That did not end well. Well enough of how good the game looked since that was to be expected. Onto the game play.
Through a technical difficulty, or me just hitting buttons without asking, I managed to get a glimpse of what the SCII Log On for the Battle Net may look like. Players will have their choice of race, Terran, Protoss, Zerg or a random race option. From there, players can choose a one on one game or a multi-player game. More on that to come, since the booth handlers quickly got me into actual game play. As I mentioned, it's been a decade since I seriously played Starcraft. I figured it's a Blizzard RTS, how bad can it be? Well I was in for a surprise and I certainly hope the official game comes with a tutorial. I personally don't remember the original game moving so quickly. For the most part the game plays as I remember. I suppose if it's not broke don't fix it.
Through a technical difficulty, or me just hitting buttons without asking, I managed to get a glimpse of what the SCII Log On for the Battle Net may look like. Players will have their choice of race, Terran, Protoss, Zerg or a random race option. From there, players can choose a one on one game or a multi-player game. More on that to come, since the booth handlers quickly got me into actual game play. As I mentioned, it's been a decade since I seriously played Starcraft. I figured it's a Blizzard RTS, how bad can it be? Well I was in for a surprise and I certainly hope the official game comes with a tutorial. I personally don't remember the original game moving so quickly. For the most part the game plays as I remember. I suppose if it's not broke don't fix it.