Post by Regolyth on Dec 22, 2009 13:27:26 GMT -5
So I was talking with one of my friends back in Georgia yesterday, and he said that a lot of people in that area are getting back into Magic: The Gathering. I'm not sure how many of you are familiar with the game, so I'll give a quick synopsis of it.
MTG is a collectable card game (CCG); the first as a matter of fact. It is based around five schools (colors) of magic. You basically have a deck of at least 60 cards, from which you draw a hand of seven. You are a wizard, and the deck is your library of spells.
You have 20 points of life, as does your opponent. In your deck are "lands." You may lay one land per turn. Lands give you mana when they are "tapped." Tapping a land (or any card) is drawing it's ability from it. You use mana to cast your spells. Spells cost varying amounts and combinations. You can cast spells to take cards from your opponents hand, or deck, thus weakening them. Or you can destroy cards they have in play. You can also directly attack the player and take their life, or heal yourself (or your creatures). You can cast creatures used to attack your opponent, and they can use creatures to defend against your attack. The first player to reach zero life, or runs out of cards in his/her deck, loses. It's an ingenious and crazily addictive game.
White (focuses on healing, defense, small creatures, and the light), blue (focuses on defensive spells, deck manipulation, stopping other players from doing things, and water/air/ice), black (focuses on draining life directly from a player, bringing back, deck destruction, regenerative abilities, and dark/necromancy), red (focuses on direct damage through spells, speed, big creatures, other offensive actions, and fire/creatures), and green (focuses on regeneration, speed, small creatures, small heals, and nature).
Think of these colors in a wheel, with the two colors opposite of each other being allies, and the two colors opposite the wheel being mortal enemies. For example, white: white's allies are green and blue. They compliment each other and use similar abilities. However red and black are white's enemies, and those two colors have abilities focused on killing white and the way it functions. You can play one color, complimenting colors, opposing colors, or all colors. There are no limits to the combinations.
Okay, so now that you know the basics of the game, and how it's played, let me tell you my recent revelation. I think that MTG would make a great MMO, or at least a multi-player game of some sort. For classes, you could choose one of the wizard schools (colors). For instance, if you chose green, then you can group with red or white players for playing, but if you see blue or black players, they are kill on sight.
I suppose to get rid of the free for all PvP, you could have zones much like DAoC, with a center frontier area (Agramon). The surrounding areas would be PvE zones of whatever school (creating a giant circle or sorts). If I'm green, white would be a neighboring school. So I can walk from my green zone to the white zone and play with people there (or down to the red zone). However, I can't walk over to the blue zone. Perhaps there would be some type of border patrol with elite guards that would kill those who would try to enter, and a combination of impassable mountains or water. However the white players could go over to the blue area, because the guards wouldn't kill them.
As for the RvR area, it might get tricky. Because, being green, I could team with white or red, but if I'm with white, then I couldn't team with red, because they're enemies. That's the only rough spot in my idea. I suppose that once you allow a white player in your group, you can't allow red, or visa versa. Perhaps the RvR zone is a FFA area. Or maybe group versus group, where you can't attack your own group, but you can attack other groups, even if they have friendly colors. Perhaps that would give a lot of small-scale action that DAoC and WAR players long for. Maybe you can even create a group of groups (a la battlegroups or warbands) and you can mini-zerg clash. You could also have varying battlegrounds throughout the levels that you could participate in.
I'm excited though. I think this would be a really fun game.
MTG is a collectable card game (CCG); the first as a matter of fact. It is based around five schools (colors) of magic. You basically have a deck of at least 60 cards, from which you draw a hand of seven. You are a wizard, and the deck is your library of spells.
You have 20 points of life, as does your opponent. In your deck are "lands." You may lay one land per turn. Lands give you mana when they are "tapped." Tapping a land (or any card) is drawing it's ability from it. You use mana to cast your spells. Spells cost varying amounts and combinations. You can cast spells to take cards from your opponents hand, or deck, thus weakening them. Or you can destroy cards they have in play. You can also directly attack the player and take their life, or heal yourself (or your creatures). You can cast creatures used to attack your opponent, and they can use creatures to defend against your attack. The first player to reach zero life, or runs out of cards in his/her deck, loses. It's an ingenious and crazily addictive game.
White (focuses on healing, defense, small creatures, and the light), blue (focuses on defensive spells, deck manipulation, stopping other players from doing things, and water/air/ice), black (focuses on draining life directly from a player, bringing back, deck destruction, regenerative abilities, and dark/necromancy), red (focuses on direct damage through spells, speed, big creatures, other offensive actions, and fire/creatures), and green (focuses on regeneration, speed, small creatures, small heals, and nature).
Think of these colors in a wheel, with the two colors opposite of each other being allies, and the two colors opposite the wheel being mortal enemies. For example, white: white's allies are green and blue. They compliment each other and use similar abilities. However red and black are white's enemies, and those two colors have abilities focused on killing white and the way it functions. You can play one color, complimenting colors, opposing colors, or all colors. There are no limits to the combinations.
Okay, so now that you know the basics of the game, and how it's played, let me tell you my recent revelation. I think that MTG would make a great MMO, or at least a multi-player game of some sort. For classes, you could choose one of the wizard schools (colors). For instance, if you chose green, then you can group with red or white players for playing, but if you see blue or black players, they are kill on sight.
I suppose to get rid of the free for all PvP, you could have zones much like DAoC, with a center frontier area (Agramon). The surrounding areas would be PvE zones of whatever school (creating a giant circle or sorts). If I'm green, white would be a neighboring school. So I can walk from my green zone to the white zone and play with people there (or down to the red zone). However, I can't walk over to the blue zone. Perhaps there would be some type of border patrol with elite guards that would kill those who would try to enter, and a combination of impassable mountains or water. However the white players could go over to the blue area, because the guards wouldn't kill them.
As for the RvR area, it might get tricky. Because, being green, I could team with white or red, but if I'm with white, then I couldn't team with red, because they're enemies. That's the only rough spot in my idea. I suppose that once you allow a white player in your group, you can't allow red, or visa versa. Perhaps the RvR zone is a FFA area. Or maybe group versus group, where you can't attack your own group, but you can attack other groups, even if they have friendly colors. Perhaps that would give a lot of small-scale action that DAoC and WAR players long for. Maybe you can even create a group of groups (a la battlegroups or warbands) and you can mini-zerg clash. You could also have varying battlegrounds throughout the levels that you could participate in.
I'm excited though. I think this would be a really fun game.