Post by Morreion on Mar 23, 2012 13:14:16 GMT -5
The Daily Grind: Do you expect a roleplaying server to be policed? (Massively)
I roleplay a lot. This probably does not come as much of a surprise. As a result, I've spent time on a lot of different roleplaying servers and have long since given up any hope that I'll ever see any enforcement of rules by the community service staff. It would be really nice if GMs politely kicked people who didn't come to roleplay, but the fact of the matter is that it's just not going to happen.
Yeah, that ship left the shore a long time ago. A shame. I do expect serious harassment and particularly horrid names to be dealt with though.
Irem had some good comments on this thread:
The sad truth is that a lot of non-RPers still see roleplay as a fringe activity, think it's bizarre, or react badly out of contact embarrassment because they're just too cool to ever think doing something like that would be acceptable. It's not even griefers who want to get a rise out of RPers that are the problem; most of us have gotten used to trolls by now, and understand that if you ignore someone who is looking for a cheap thrill long enough, they'll go away. The people who don't go away are the ones who think RP is annoying or embarrassing and want RPers to stop. They will report you for spamming. They'll shout at you. They'll argue with you. They'll straight-up demand that you stop. And the unfortunate thing is that it doesn't take much to kill a fledgling RP community: just convince the majority of RPers that there's no audience for it and they're in the vast minority, and they'll go underground.
The best thing an RP server can offer is a clearly marked place where those hostile to RP who simply don't want to come in contact with it can avoid it, and those who RP can point to the server tag and say, "If you don't like it, you can leave." The official designation means that the devs see RP as a valid playstyle, and that's extremely important. Good fences, in this case, really do make good neighbors.
I roleplay a lot. This probably does not come as much of a surprise. As a result, I've spent time on a lot of different roleplaying servers and have long since given up any hope that I'll ever see any enforcement of rules by the community service staff. It would be really nice if GMs politely kicked people who didn't come to roleplay, but the fact of the matter is that it's just not going to happen.
Yeah, that ship left the shore a long time ago. A shame. I do expect serious harassment and particularly horrid names to be dealt with though.
Irem had some good comments on this thread:
The sad truth is that a lot of non-RPers still see roleplay as a fringe activity, think it's bizarre, or react badly out of contact embarrassment because they're just too cool to ever think doing something like that would be acceptable. It's not even griefers who want to get a rise out of RPers that are the problem; most of us have gotten used to trolls by now, and understand that if you ignore someone who is looking for a cheap thrill long enough, they'll go away. The people who don't go away are the ones who think RP is annoying or embarrassing and want RPers to stop. They will report you for spamming. They'll shout at you. They'll argue with you. They'll straight-up demand that you stop. And the unfortunate thing is that it doesn't take much to kill a fledgling RP community: just convince the majority of RPers that there's no audience for it and they're in the vast minority, and they'll go underground.
The best thing an RP server can offer is a clearly marked place where those hostile to RP who simply don't want to come in contact with it can avoid it, and those who RP can point to the server tag and say, "If you don't like it, you can leave." The official designation means that the devs see RP as a valid playstyle, and that's extremely important. Good fences, in this case, really do make good neighbors.