Post by Morreion on Nov 19, 2010 10:09:02 GMT -5
Neverwinter official site
Return To Neverwinter In 2011 (Kotaku)
"What began in Neverwinter Nights on AOL in 1991 continues online in the fourth quarter of 2011 with Neverwinter, an online role-playing game by Champions Online creators Cryptic Studios. Following the original adventures and those experienced in the standalone PC games, Neverwinter Nights and Neverwinter Nights 2, Neverwinter takes us to a dark time in the history of Faerun's greatest city."
Neverwinter Nights Reborn as Online Roleplaying Game (PC World)
"Atari also claims it's devised a way to allow players to "create their own storylines and quests utilizing an extremely user-friendly content generation system, tentatively codenamed Forge." User-friendly content generation implies, well, user-created. In an online game? Interesting."
Neverwinter Wonders (Eurogamer)
Interview with Jack Emmert.
"Champions Online and Star Trek Online didn't cut the mustard. Atari and Cryptic may tout "solid" subscriber bases - and the games themselves may have them - but STO and Champions underwhelmed. We know it, you know it, Cryptic knows it. The man responsible is CEO Jack Emmert. He's ready to admit he made some "extremely bad decisions" and "misread the market completely" - and that a change has to come. So, Emmert is shifting the focus of Cryptic from MMOs to online multiplayer games. The first product of this will be Neverwinter, a direct follow-up to BioWare's Neverwinter Nights."
"Jack Emmert: Yes, it is certainly a sequel to Neverwinter Nights 1 and 2. The biggest difference is the setting: Fourth Edition D&D and Fourth Edition Forgotten Realms. In the pen and paper world, the clock has moved forward by over a century, so a lot of the people from the previous products have passed away, have changed. "